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The Critique Crypt => General writing chat => Topic started by: Pharosian on October 25, 2010, 09:22:05 PM



Title: Battlestar Galactica -- Limiting Sci-Fi Tropes
Post by: Pharosian on October 25, 2010, 09:22:05 PM
There's an interesting article here (http://www.wired.com/underwire/2010/10/galactica-technobabble/all/1) about how Ronald D. Moore, creator of the "reimagined" Battlestar Galactica (which ran in the US from 2003 to 2009), deliberately avoided technobabble and cliched sci-fi tropes so that he could focus on the characters.


Title: Re: Battlestar Galactica -- Limiting Sci-Fi Tropes
Post by: Ed on October 26, 2010, 02:58:42 AM
Tom Monteleone said he ran out of material for sci-fi stories, because the hardcore sci-fi readers wanted stories that centred on the technology rather than the characters, so once you've run out of techno ideas you've had it as a sci-fi writer. I think Battlestar Galactica worked very well with a lower level of techie stuff than Star Trek TNG. I like the backdrop of space exploration for a story, because it provides the writers with new possibilities/situations brought up by the technology and the effects it has on people. I think the best stories tend to be about the human condition, don't they?


Title: Re: Battlestar Galactica -- Limiting Sci-Fi Tropes
Post by: leatherdykeuk on October 26, 2010, 04:33:19 AM
Having a sexy Number 6 cylon didn't hurt, either ;)


Title: Re: Battlestar Galactica -- Limiting Sci-Fi Tropes
Post by: Cory Cramer on November 17, 2010, 01:53:38 PM
I'm a huge fan of Battlestar Galactica, and a virtual non-reader of hard science fiction, so this method gets a  :afro: from me.


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